Designing a Portable Stage Piano that Sounds Like a Grand


” No digital piano has room for the gigabytes of samples that Martirano and Griffin recorded, leaving the team to edit the wealth of data into a practical collection of sounds that would yield useable instruments. The raw samples are mapped out across the entire playing range in a virtual sampler like NI’s Kontakt or Reason, where every sample can be auditioned,” Martirano explains. The sound designer must then select a subset of samples that best represents the instrument they are trying to capture. Once each instrument subset had been created, the root samples had to be trimmed and processed. We used techniques like cross-switching between multiple samples when playing the same note at different dynamic levels so that the user gets the most authentic representation possible whether the instrument is played loudly or softly. Filtering is used to smooth out the transition between the different dynamic samples minimizing the switching effect, and to smooth out the transitions between different adjacent samples used for the same dynamic level. . . . ” (via smmry)

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